Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation. Position Overview: We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a software engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will drive the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply! Responsibilities: Experience with systems programming and debugging using C and C++ Multi-threaded programming Ability to understand users’ requirements and drive integration Lead architecture design and development of audio systems and frameworks Collaborate with international counterparts to realize project and department goals Qualifications Required: Min. of 5 years systems level programming using C and C++ Capable of writing clear and efficient C and C++ code with appropriate memory management, object-oriented design, and hardware specific performance optimizations. Familiarity with operating system concepts such as threading, system calls, and interrupt handling. Basic understanding of source control systems and software build systems. (Git/CMake) Nice to have: Prior embedded system development Experience with lower-level system architecture such as memory mapping, DMA engines, and Assembly programming Understanding of concepts in digital signal processing (sampling, fourier transform, convolution, digital filter theory) Experience with GPU architecture and memory management Experience with game audio or audio system development Exposure to gaming console and/or consumer electronics development Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.
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